Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Michał W. Urbańczyk dec3f9afd9 #1083 should be fixed. 13 yıl önce
  Michał W. Urbańczyk 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 yıl önce
  Ivan Savenko 99dcb73a72 - filesystem.json files for wog and vcmi data 13 yıl önce
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: 13 yıl önce
  Michał W. Urbańczyk d961ec0507 * Fixed crash on casting spells. 13 yıl önce
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 yıl önce
  Michał W. Urbańczyk 5a157290d9 Fixed crash occurring after casting Armageddon and killing all stacks. 13 yıl önce
  Michał W. Urbańczyk 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) 13 yıl önce
  Michał W. Urbańczyk 38b6435ee4 Shackles of War implementation uses bonus system propagation instead of looking into enemy hero. Silences some warnings. 13 yıl önce
  Michał W. Urbańczyk 0b85cfaf78 Fix for #1058. 13 yıl önce
  Michał W. Urbańczyk 830d94064e Fixed #1056, #1057 and #1058. 13 yıl önce
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. 13 yıl önce
  Michał W. Urbańczyk 7c09f73402 * INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. 13 yıl önce
  Ivan Savenko d5f29d134f - create temporary when INFINITE_DIST passed by reference. Should work with MSVC as well :) 13 yıl önce
  DjWarmonger 002844b376 Compile fix. Sorry, Ivan :P 13 yıl önce
  Ivan Savenko d69f4b7632 - build system update 13 yıl önce
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 yıl önce