Michał W. Urbańczyk
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1e8c58ecdf
Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721
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12 years ago |
Ivan Savenko
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f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
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12 years ago |
Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 years ago |
Michał W. Urbańczyk
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f19e41d38c
Fixed #1269.
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12 years ago |
Michał W. Urbańczyk
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608a080971
Partial support for serializing std::shared_ptr. Should fix #1281.
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12 years ago |
Michał W. Urbańczyk
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79026bdfde
Introduced strongly typed QueryID.
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12 years ago |
beegee1
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5328beb8e7
- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
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12 years ago |
Michał W. Urbańczyk
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fc6e72dc75
* Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
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12 years ago |
Michał W. Urbańczyk
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be7c2bd07f
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
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12 years ago |
Michał W. Urbańczyk
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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12 years ago |
beegee1
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feea589648
- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator
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12 years ago |
beegee1
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f10ba48c77
- Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger
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12 years ago |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 years ago |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 years ago |
Michał W. Urbańczyk
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a9fd7b806c
Fixed crash on the new month when there are no creatures that can get double growth. (#1219, possibly #1217)
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12 years ago |
Ivan Savenko
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74ac44662c
- a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp
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12 years ago |
Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 years ago |
Ivan Savenko
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a75d237e93
compile fix
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12 years ago |
mateuszb
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560315bc48
* SlotID refactoring
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12 years ago |
Michał W. Urbańczyk
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d23a5dcfdf
Fixed #1208.
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12 years ago |
Michał W. Urbańczyk
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827d7b8681
Fixes for previous rev.
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12 years ago |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 years ago |
Michał W. Urbańczyk
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13b3d23b26
Finally working hero crossover in campaigns.
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12 years ago |
Michał W. Urbańczyk
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e31f5062f9
Fixed crashes when VCAI cannot find hero to recruit.
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12 years ago |
mateuszb
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043c7c52a3
* very important bugfix
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12 years ago |
mateuszb
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f1c78e3260
* creature ID refactoring
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12 years ago |
mateuszb
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169cf3558d
* changes in campaign handling
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12 years ago |
Michał W. Urbańczyk
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f8d7473f9a
* fixed vector<bool> serialization
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12 years ago |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 years ago |