Commit Verlauf

Autor SHA1 Nachricht Datum
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) vor 8 Jahren
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file vor 8 Jahren
  AlexVinS 28087099b8 More correct usage of SDL_Palette vor 10 Jahren
  AlexVinS b512005d38 Get rid of CSDL_Ext::colorSetAlpha vor 10 Jahren
  AlexVinS e80c8d16a6 Cleanup CDefHandler vor 10 Jahren
  AlexVinS 958d596d54 Do not raise on non critical error vor 10 Jahren
  AlexVinS dca1e28bc1 SDL1 wipe, part 1. Untested. vor 10 Jahren
  AlexVinS 0ef16feca9 Refactoring towards backward compatibility (WiP) vor 11 Jahren
  AlexVinS cd81e85a61 fix loading to pregame. Looks awful. More work to do. vor 11 Jahren
  AlexVinS 62d42465de fix compilation vor 11 Jahren
  Ivan Savenko 1d9139303a introduced zip support into vcmi vor 12 Jahren
  Ivan Savenko b87897096c Filesystem handling is now more flexible vor 12 Jahren
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based vor 12 Jahren
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported vor 12 Jahren
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: vor 12 Jahren
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase vor 12 Jahren
  Ivan Savenko 8ffd482324 - gcc compile fix vor 12 Jahren
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added vor 13 Jahren
  Ivan Savenko e67f8afdd9 - removed multiple unused files vor 13 Jahren
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. vor 13 Jahren
  Ivan Savenko 665837d656 - hopefully better town development for AI vor 13 Jahren
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. vor 13 Jahren
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI vor 13 Jahren
  Ivan Savenko 91c0ce33f4 - re-generated build system vor 14 Jahren
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
  Frank Zago 7b1ede449d Removed last instances of readNormalNr. Made readChar an inline. vor 14 Jahren
  Frank Zago 8403d177aa Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines. vor 14 Jahren
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren