Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko b25702f15e expose safeAttackRatio to AI config il y a 1 an
  Xilmi 68e264d990 Prune paths involving enemy heroes il y a 1 an
  Xilmi e6d907af55 Merge remote-tracking branch 'upstream/develop' into develop il y a 1 an
  Ivan Savenko 97f1a310df Fix miscellaneous issues discovered by Sonar il y a 1 an
  Xilmi a821978d4e Merge remote-tracking branch 'upstream/develop' into develop il y a 1 an
  Xilmi 638c1350b8 Path-safety il y a 1 an
  Ivan Savenko 41ed7e2e10 Added TODO's for potential optimizations that I've discovered il y a 1 an
  Andrii Danylchenko 820f0e0c1a NKAI: port exploration from VCAI il y a 1 an
  Andrii Danylchenko 1388fb1493 NKAI: port exploration from VCAI il y a 1 an
  Andrii Danylchenko 728f673763 NKAI: remove static ai field il y a 1 an
  Andrii Danylchenko d6f1a5c2b3 NKAI: parallel capture objects il y a 1 an
  Andrii Danylchenko 419d6a648b NKAI: optimize clusterization and pathfinding for object graph il y a 1 an
  Andrii Danylchenko e66ceff154 NKAI: object graph improved and optimized il y a 1 an
  Andrii Danylchenko 6245adb9a4 NKAI: configurable object graph il y a 1 an
  Andrii Danylchenko 376a17409f NKAI: initial implementation of object graph il y a 1 an
  Ivan Savenko 87957e74c1 Replaced boost::thread_specific_ptr with thread_local il y a 2 ans
  Andrii Danylchenko c93bb0a502 nkai: fixes and skill rewards il y a 2 ans
  Andrii Danylchenko b19ac01bf9 Fuzzy rework, added more defence and gather army routines il y a 2 ans
  Andrii Danylchenko fbc9a32ad8 #2018 - fix shipyard usage for NKAI, allied shipyard should work now il y a 2 ans
  Andrii Danylchenko 148c3436df NKAI: improve army gathering il y a 2 ans
  Andrii Danylchenko 8b0c7b6601 NKAI improve defence and some fixes il y a 2 ans
  Andrii Danylchenko eeea01d778 NKAI: namespace il y a 3 ans
  Andrey Filipenkov 802147c5b7 add some asserts that shouldn't fire il y a 3 ans
  Andrii Danylchenko b4241670ba Nullkiller: rename VCAI to AIGateway il y a 4 ans
  Andrii Danylchenko 1aa81530cb Nullkiller: cancel heavy decomposition on shipyards il y a 4 ans
  Andrii Danylchenko 9a203b8af9 Nullkiller: parallel object clusterization, stabilization il y a 4 ans
  Andrii Danylchenko 3d91f2e988 Fix defence crashes and hangs il y a 4 ans
  Andrii Danylchenko e385c83a88 Nullkiller - rewrite decomposition, decomposition cache, morale management il y a 4 ans
  Andrii Danylchenko 1fdf0de75d Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes il y a 4 ans
  Andrii Danylchenko 1806dd8447 Nullkiller: remove AIhelper + refactoring il y a 5 ans