História revízii

Autor SHA1 Správa Dátum
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 mesiacov pred
  Ivan Savenko e567e1b820 Fix possible memory leaks in sound handler, simplify API 7 mesiacov pred
  Ivan Savenko 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread 9 mesiacov pred
  Ivan Savenko 9f713a0914 Rename int3::valid to isValid for consistency 9 mesiacov pred
  Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic 9 mesiacov pred
  Ivan Savenko 156de5b17e Added GameInstance class 10 mesiacov pred
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 mesiacov pred
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 mesiacov pred
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 mesiacov pred
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 rok pred
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 rok pred
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 rok pred
  Ivan Savenko 3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 rok pred
  Ivan Savenko 9c05e80315 Fix Admiral's Hat whirlpool immunity. Reduce usage of 1 rok pred
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 1 rok pred
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: 1 rok pred
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 rok pred
  Ivan Savenko 68bd54ae99 Fix server error messages on moving through garrisons 1 rok pred
  Ivan Savenko 6352f268b2 Instant movement is now part of standard movement 1 rok pred
  Ivan Savenko d5a2ad1be8 Allow sending requests to move across multiple tiles at once 1 rok pred
  Ivan Savenko 49a28355a9 Send packs for all reachable parts of a path if movement set to instant 1 rok pred
  Ivan Savenko 2f1f68f89d Do not attempt to move if there are active dialogs 1 rok pred
  Ivan Savenko a7c45d8ec8 Remove assert - confirmed to be legal scenario 2 rokov pred
  Andrii Danylchenko 91c04f4718 #3006 - fix starting move from teleport 2 rokov pred
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 rokov pred
  Ivan Savenko c330998518 Fix freeze on moving through teleporters without set path 2 rokov pred
  Ivan Savenko f1c40466d3 Changes according to review 2 rokov pred
  Ivan Savenko b7de685483 Fixed paths through teleport, formatting cleanup 2 rokov pred
  Ivan Savenko f08028a158 Fixed moving through garrisons & teleporters 2 rokov pred
  Ivan Savenko 2355aab139 Correctly end movement on battle start 2 rokov pred