提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 月之前
  Ivan Savenko c0fb1d1b3b Replace some raw pointers with unique's or optional 7 月之前
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 9 月之前
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 月之前
  Ivan Savenko 156de5b17e Added GameInstance class 9 月之前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 月之前
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 月之前
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 年之前
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 年之前
  Ivan Savenko acac42291e Remove excessive CMap.h includes 2 年之前
  Ivan Savenko de769a04d6 Remove unnecessary includes from headers 2 年之前
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system 2 年之前
  Ivan Savenko 3d30e04184 Fixed centering of scenario information window 2 年之前
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 年之前
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 8 年之前