Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8e8601f39d Fix build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 165f6a0944 Implemented terrain transition animation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5905dd6111 Grail digging check is now in library %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 40413ee6be Basic version of scaling for view world %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d46687a9c8 Partial implementation of world view mode %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bb6e1f7ee1 Initial WIP of adventure map rendering rewrite %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d0f57fed6f Cleaned up code of Minimap %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8a9492d129 Moved client files to more suitable locations %!s(int64=2) %!d(string=hai) anos