Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 537f9fa048 Merged master into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 943e3e888c Merge remote-tracking branch 'origin/beta' into fix-freeze-ai-attacking-dwelling %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 8e1dc785eb Wrong player was engaged for 5lvl dwelling %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e733b55c90 Removed buggy and poorly designed fromString method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 705cdb846d Merge pull request #2403 from IvanSavenko/error_detection_fix %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko ec8898a0e7 #1965 - treat dwelling defenders as neutrals %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 21e794268b Attempt to fix & improve error detection: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 280085b95d Merge pull request #2308 from IvanSavenko/remove_client_savegame %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko baa865d857 Extracted message-related functionality of CGameHandler to separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ec7e046617 Fix hero pool persistency between saves %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files %!s(int64=2) %!d(string=hai) anos
  Dydzio afb9bfc180 Revert apparently broken changes from commits 96420bf, 92dcfd1, c4cf2a1 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9acab48bc3 Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8750aa2c5b Merged server savegame and (broken and unused) client savegame files %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 9b5f6ec7cf CArtifact getters setters %!s(int64=2) %!d(string=hai) anos
  SoundSSGood fd9c7352a0 suggested changes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 48eb8ab54f Play sound when receiving message, not just on sending ours %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 670999d40e BattleResultAccepted fixed %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 060aecc61c CArtifact refactoring %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 07c811dd67 CCombinedArtifactInstance refactoring %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f7b27da00e Implemented support for "coast visitable" objects: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ce3e150d59 Minor formatting %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6a08a96d0c Added createObject call as wrapper around NewObject netpack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d8879f1e53 NewObject pack now receives visitable position instead of h3m position %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 69dc95c3c8 Merge pull request #2235 from IvanSavenko/hota_h3m_support %!s(int64=2) %!d(string=hai) anos