Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko e54287ea5d Converted remaining identifier to new system il y a 2 ans
  Konstantin 4c4498b22a vcmi: modernize rest of lib il y a 2 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  John Bolton a05ae78e67 Fixed lots of warnings. il y a 5 ans
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file il y a 8 ans
  AlexVinS 54453aee73 get rid of boost::assign il y a 11 ans
  AlexVinS 66b022f93e initializer lists part1 il y a 11 ans
  Ivan Savenko 78609871ae bugfixing: il y a 11 ans
  mateuszb 6d06710684 * fixes for town building campaign bonus il y a 12 ans
  mateuszb 8a8eecd063 * refactoring il y a 12 ans
  Ivan Savenko 44cc848edc first part of town configuration: il y a 13 ans
  Ivan Savenko 2dd9d943c9 - fix for missing grail il y a 13 ans
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. il y a 13 ans
  Ivan Savenko 7e778045b8 - removed no longer used CSndHandler. Transition to new fs is finished il y a 13 ans
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array il y a 13 ans
  Ivan Savenko e67f8afdd9 - removed multiple unused files il y a 13 ans
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. il y a 13 ans
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. il y a 13 ans
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. il y a 14 ans
  Frank Zago 35350aeeff Created hall.json from hall.txt. il y a 14 ans
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). il y a 14 ans
  Ivan Savenko 2ff07fa66a - Next part of animation system: il y a 14 ans
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done il y a 15 ans