MichalZr6
							
						 | 
						
							
							
								8c3a417527
							
							Cleanup
						 | 
						11 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								a99274d72e
							
							BattleHexArray - new container for BattleHexes
						 | 
						1 year ago | 
					
				
					
						
							
								   godric3
							
						 | 
						
							
							
								c34956e912
							
							introduce `getModScope` method to`Entity` class and subclasses
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9c5d5d7c5a
							
							It is now possible to define custom battle opening sound and custom music
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7461df161c
							
							lib now uses shared_ptr for entities. Removed manual memory management.
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								678cacbd25
							
							Remove more redundant `virtual` specifiers
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fbdceb4f71
							
							Fix crash on using two mods that add battlefield with same identifier
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0842f5afee
							
							Removed remaining usages of std::vector<bool>
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								54103813dd
							
							Remove no longer used serialization methods
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								823ffa7a07
							
							Always use ResourcePath for referencing images and animations
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								a6de9097be
							
							vcmi: rename HeroBonus.h to Bonus.h
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								6fa1b2b19f
							
							vcmi: move bonuses to its own folder
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								86f5d6de69
							
							vcmi: modernize headers
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								383387ef29
							
							Integrated defaultMods into mod system
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								47c1803c42
							
							Finalization of refactoring:
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								ad01c7ffce
							
							Vlc obstacles [part 1] (#888)
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								4b4cc3cf4b
							
							battlefields in VLC and custom bonuses for terrain patches
						 | 
						3 years ago |