Commit History

Author SHA1 Message Date
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  DjWarmonger 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
  DjWarmonger b1a569910b Fixed #1378. 12 years ago
  Ivan Savenko a719e03b30 - fixed #1375 12 years ago
  DjWarmonger 103a75e763 Possible fix for #1348 12 years ago
  Ivan Savenko 491bd557ef fixed several bugs reported on forum: 12 years ago
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. 12 years ago
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 9f5d1ba623 Fixed #1271. 12 years ago
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 years ago
  Michał W. Urbańczyk f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. 12 years ago
  DjWarmonger a7ed3ee3d0 Fixed #987 12 years ago
  Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods 12 years ago
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 years ago
  DjWarmonger a9cfb4bddb Refactoring, fixed #1255 12 years ago
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. 12 years ago
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  Ivan Savenko c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. 12 years ago
  Ivan Savenko a9fe9e9e8b - fixed #1229 and #1245 12 years ago
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 12 years ago
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago