Ivan Savenko
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b88a8da4e8
Split off some netpack structures into separate files
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2 年之前 |
Ivan Savenko
|
62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 年之前 |
Ivan Savenko
|
19ace6a849
Moved hero pool logic to the separate files
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2 年之前 |
Ivan Savenko
|
8420a90aa4
Reorganization of campaigns code
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2 年之前 |
Ivan Savenko
|
0fb284f948
Extracted campaign-related code from GameState into a separate class
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2 年之前 |
Ivan Savenko
|
85262cf4f5
Moved CGameState files into a separate directory
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2 年之前 |
Ivan Savenko
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 年之前 |
Ivan Savenko
|
e48bd39b9c
Moved road & river handlers into a separate file
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2 年之前 |
Ivan Savenko
|
4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2 年之前 |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年之前 |
Arseniy Shestakov
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ac66fc7f42
Full rework of pre-game interface and networking
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8 年之前 |