Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 %!s(int64=17) %!d(string=hai) anos
  mateuszb 92971e0df0 * working minimap's FoW %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c7bb04235c * merged changes in pregame %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3247a9a4dd Rewrote hero moving code. Seems to be working. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1b73678b7c Fighting with includes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c7dde147c3 More moving / minor changes %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk d251597617 Moved objecthandler / minor %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3988767329 * BitmapHandler thread-safe %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk d5b0bdcf9e A little threading and minor changes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 300d540663 More changes / project files. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6ad729148e Continuation of splitting. %!s(int64=17) %!d(string=hai) anos