Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI há 6 meses atrás
  Ivan Savenko 797f8f06a6 Allow moving double-wide unit 1 tile backwards há 6 meses atrás
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis há 7 meses atrás
  Ivan Savenko 156de5b17e Added GameInstance class há 10 meses atrás
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable há 10 meses atrás
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class há 10 meses atrás
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine há 10 meses atrás
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar há 9 meses atrás
  Ivan Savenko d586d4ea89 Do not highlight unavailable columns of hexes on battlefield há 10 meses atrás
  Ivan Savenko 5ff9baf565 Additional checks for potentially invalid hexes há 10 meses atrás
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield há 10 meses atrás
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas há 10 meses atrás
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible há 11 meses atrás
  MichalZr6 dbe82b94f6 Changes following review: há 11 meses atrás
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. há 11 meses atrás
  MichalZr6 ac8104d56d SonarCloud recomendations. há 11 meses atrás
  MichalZr6 7a8edff419 minor fixes há 1 ano atrás
  MichalZr6 8c3a417527 Cleanup há 1 ano atrás
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes há 1 ano atrás
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split há 1 ano atrás
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup há 1 ano atrás
  Ivan Savenko 5c11a10667 Fix selection highlight in combat há 1 ano atrás
  Ivan Savenko 748a3a1b64 Fixed minimap generation when upscaled mode is used há 1 ano atrás
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set há 1 ano atrás
  Ivan Savenko 1dec5e56a9 Fix cursor shadow option in battles há 1 ano atrás
  Ivan Savenko 4f8f217b49 Moved range highlight transforms to config file há 1 ano atrás
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases há 1 ano atrás
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler há 1 ano atrás
  Ivan Savenko 230add02e4 Remove no longer used code há 1 ano atrás
  Ivan Savenko 600b06b74d Moved all handling of image loading to render handler há 1 ano atrás