Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` il y a 10 mois
  Xilmi e374f24016 complete Building-costs as evaluation-context il y a 1 an
  Andrii Danylchenko 02ea497951 NKAI: speedup exploration a bit il y a 1 an
  Andrii Danylchenko 820f0e0c1a NKAI: port exploration from VCAI il y a 1 an
  Andrii Danylchenko ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation il y a 1 an
  Andrii Danylchenko 728f673763 NKAI: remove static ai field il y a 1 an
  Ivan Savenko 45c971a405 Replace throws() with nothrow il y a 1 an
  Andrii Danylchenko ebe155fa95 NKAI: mana recovery il y a 2 ans
  Konstantin 86f5d6de69 vcmi: modernize headers il y a 2 ans
  Andrii Danylchenko eeea01d778 NKAI: namespace il y a 3 ans
  Andrii Danylchenko 2434fe3f6f NK: fix AI speed il y a 3 ans
  Andrii Danylchenko b4241670ba Nullkiller: rename VCAI to AIGateway il y a 4 ans
  Andrii Danylchenko bc95e4b935 Fix tbb build il y a 4 ans
  Andrii Danylchenko 1aa81530cb Nullkiller: cancel heavy decomposition on shipyards il y a 4 ans
  Andrii Danylchenko 0ffc7c3b94 Nullkiller: turn limit for main heroes il y a 4 ans
  Andrii Danylchenko 3d91f2e988 Fix defence crashes and hangs il y a 4 ans
  Andrii Danylchenko e385c83a88 Nullkiller - rewrite decomposition, decomposition cache, morale management il y a 4 ans
  Andrii Danylchenko 35a1167f3d Nullkiller: refactoring and stabilization of gather army & clusterization il y a 4 ans
  Andrii Danylchenko 3e9bf9b662 Nullkiller: try to fix build il y a 4 ans
  Andrii Danylchenko 0705ee595a Nullkiller: object clusterizer il y a 4 ans
  Andrii Danylchenko 8f8c5ca255 Nullkiller: initial decomposition il y a 4 ans
  Andrii Danylchenko 223a52b3d1 Nullkiller: Try to join behavior and goal and see what come out of it. il y a 4 ans
  Andrii Danylchenko af0dcf97c4 Nullkiller: initial cleanup of unused code il y a 6 ans
  Andrii Danylchenko b7b615ec70 Nullkiller: stabilisation fixes il y a 4 ans
  Andrii Danylchenko 17a960e850 Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior il y a 4 ans
  Andrii Danylchenko 400967904b Nullkiller AI: stabilization of build and prioritization fixes il y a 4 ans
  Andrii Danylchenko af9261d428 NullkillerAI: Added movement cost by hero role. New priority engine looks more or less stable. il y a 4 ans
  Andrii Danylchenko e6eb9ccc03 Nullkiller: dismising and hiring hero in order to defend town il y a 4 ans
  Andrii Danylchenko bcf8db3d05 Nullkiller: startup scripts il y a 4 ans
  Andrii Danylchenko ffa626dc2f AI: add ExecuteChain goal il y a 4 ans