Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Savenko bc4a1b06fc Fix crash on moving double-wide units in some obstacle configurations пре 5 месеци
  Ivan Savenko c00ce0eaae Fix damage estimation in UI when target has VULNERABLE_FROM_BACK bonus пре 5 месеци
  Ivan Savenko 1ac8080cbf Implemented new unit actions panel in combat пре 5 месеци
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files пре 6 месеци
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI пре 6 месеци
  Ivan Savenko 797f8f06a6 Allow moving double-wide unit 1 tile backwards пре 6 месеци
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis пре 7 месеци
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance пре 9 месеци
  Ivan Savenko 2f149b59ca Fix unit spellcasting when defending in a hotseat pvp battle пре 8 месеци
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` пре 10 месеци
  Ivan Savenko 156de5b17e Added GameInstance class пре 10 месеци
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable пре 10 месеци
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class пре 10 месеци
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine пре 10 месеци
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible пре 11 месеци
  MichalZr6 dbe82b94f6 Changes following review: пре 11 месеци
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes пре 1 година
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible пре 11 месеци
  Dydzio 1e9d089fd8 Fix shooting being priority action for dead creature hexes with targeting empty hexes enabled пре 1 година
  Dydzio 50b412b35b Better handling of default cursor action for SPELL_LIKE_ATTACK пре 1 година
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup пре 1 година
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes пре 1 година
  Dydzio 1a2d349267 Initial unconditionally working version пре 1 година
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's пре 1 година
  Ivan Savenko b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' пре 1 година
  Ivan Savenko 434a2fb0fb Explicitly specify to use ranged or melee attack for damage estimation пре 1 година
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form пре 1 година
  Dydzio 6119898932 Add some useful comments пре 1 година
  Dydzio 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic пре 1 година
  Ivan Savenko 278e8ac65e Do not show preview for ranged retaliation - not implemented in lib пре 1 година