提交歷史

作者 SHA1 備註 提交日期
  Arseniy Shestakov bc6f65af04 PlayerCheated: new netpack to apply losing / winning cheat code 8 年之前
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 年之前
  Piotr Wójcik e3992de50e Give hero move points at day of visiting stable, fixes #2598 8 年之前
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. 8 年之前
  dydzio 2f1f725ae6 Code improvements, minor fixes 8 年之前
  dydzio c310138fc3 Add WoG ghost ability support 8 年之前
  AlexVinS 394d6e0677 Fixed random crash on resurrection 9 年之前
  AlexVinS 3216422307 Fixed a few CWE-457 9 年之前
  AlexVinS 86e33a4c45 [Refactoring] Unified SetResources NetPack API. 9 年之前
  AlexVinS dc39fb2d14 Removed useless CPack::type field. 9 年之前
  AlexVinS ebb88f4133 There no point for struct MetaString and struct Component to have CPack as base 9 年之前
  AlexVinS 931656f24a possible fix for http://bugs.vcmi.eu/view.php?id=2612 9 年之前
  Vadim Markovtsev 9f967b4d7a Fix formatting 9 年之前
  Vadim Markovtsev c696746017 Fix some compilation warnings 9 年之前
  Vadim Markovtsev 76ac9991ed Format code 9 年之前
  Piotr Wójcik bb890098df Fix regression for week-visitable objects 9 年之前
  Vadim Markovtsev eac5aab396 Survive client<->server ABI mismatch 9 年之前
  AlexVinS f124db9f61 Get rid of Bonus::sourceSpell() 9 年之前
  AlexVinS c2a6c268c0 Cleanup terrain overlay bonuses, fixed CURSED_GROUND 9 年之前
  AlexVinS 887794e88b Remove UNTIL_BEING_ATTACKED bonuses after any received damage. 9 年之前
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList 9 年之前
  AlexVinS d79e336e4b Reworked SetStackEffect::applyGs 9 年之前
  AlexVinS 7874dffa7d fixed http://bugs.vcmi.eu/view.php?id=2282 9 年之前
  ArseniyShestakov 6c63041d1a Merge pull request #198 from vcmi/SpellsRefactoring8 9 年之前
  AlexVinS 44753866ec Fixed Clone links cleanup. 9 年之前
  Piotr Wójcik 97d358b70f Marking visited for team 9 年之前
  AlexVinS 505e53c17d Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring8 9 年之前
  AlexVinS 33d1895d21 Merge branch 'develop' into SpellsRefactoring8 9 年之前
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 年之前
  Arseniy Shestakov 53502e84e3 Add PrepareHeroLevelUp netpack to keep secondary skills RNG in sync 9 年之前