Ivan Savenko
|
29860848a5
Cleanup
|
1 year ago |
Ivan Savenko
|
08a27663f9
Reworked JsonNode constructors to more logical form
|
1 year ago |
Ivan Savenko
|
c3957c2c2a
Moved json files to new directory, split on per-class basis
|
1 year ago |
Ivan Savenko
|
ffd604c114
Removed unnecessary access to IHandler::objects
|
1 year ago |
Ivan Savenko
|
9385ae76c2
Fix reading of dimensions of h3 map objects
|
1 year ago |
Ivan Savenko
|
823ffa7a07
Always use ResourcePath for referencing images and animations
|
2 years ago |
Ivan Savenko
|
e54287ea5d
Converted remaining identifier to new system
|
2 years ago |
Ivan Savenko
|
17d3d663ee
Converted creature ID and spell ID to new form
|
2 years ago |
Ivan Savenko
|
62fddca21e
Split massive CModHandler class/file into multiple parts:
|
2 years ago |
Ivan Savenko
|
487f441f47
Implemented boat selection for town shipyards
|
2 years ago |
Ivan Savenko
|
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
|
2 years ago |
Tomasz Zieliński
|
3c87b3934d
Do not place object visible tiles over the top of the map.
|
2 years ago |
Ivan Savenko
|
bd70b6fabd
Unicode conversion functions now require source encoding
|
2 years ago |
Konstantin
|
5f181e25af
vcmi: modernize lib/mapObjects
|
2 years ago |
Ivan Savenko
|
8b2d336562
Fix initialization of visitDir in templates
|
2 years ago |
Ivan Savenko
|
633b9ef3be
Native terrain is now required for faction, opt-out with value "none"
|
2 years ago |
Ivan Savenko
|
4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2 years ago |
Ivan Savenko
|
f51b3bca57
use JsonKey or NameTranslated instead of ambiguos Name
|
2 years ago |
Ivan Savenko
|
7c7ae26e67
Map/Road/River identifiers are now private members
|
2 years ago |
Ivan Savenko
|
64885bdf6b
Better names for terrain parameters. Support for new movement sounds.
|
2 years ago |
Ivan Savenko
|
4e4dae854f
Final stabilization changes
|
2 years ago |
Ivan Savenko
|
2de3178158
Fixed game startup
|
2 years ago |
Ivan Savenko
|
e1799379dd
Terrain/Road/River handler are now in compileable state
|
2 years ago |
Ivan Savenko
|
1468f6aded
Converted terrainTypeHandler into proper handler class
|
2 years ago |
Ivan Savenko
|
5f8cfadc4d
Better formatting for not found terrains ID's
|
2 years ago |
Ivan Savenko
|
b13723305d
Better error reporting for usages of invalid terrain in mods
|
2 years ago |
Tomasz Zieliński
|
127d7ec40b
Fixed asserts (only for debug build)
|
3 years ago |
Tomasz Zieliński
|
20c102e648
Remove T prefix from new typedefs
|
3 years ago |
Tomasz Zieliński
|
f386f42166
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
|
3 years ago |
Tomasz Zieliński
|
2bd30556a3
Store TerrainType by havlue and handle by reference
|
3 years ago |