Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 3383221f0b Show error message on failure to create renderer há 1 ano atrás
  Alexander Wilms 23d1638d70 Add VSync to settings há 2 anos atrás
  Alexander Wilms 73ea52c615 Enable VSync to prevent screen tearing while scrolling across map há 2 anos atrás
  Laserlicht a2174dc83f fix window open while sound playing há 2 anos atrás
  Ivan Savenko 0b99fc0ccb Show message box when H3 data is missing há 2 anos atrás
  Ivan Savenko 5faaf175f9 Added debug information to SDL-related crashes há 2 anos atrás
  Ivan Savenko 8dc009e2c9 Always show correct game resolution in settings, unaffected by scaling há 2 anos atrás
  Ivan Savenko fb00bf4067 Merge pull request #2322 from dydzio0614/resolution-fix há 2 anos atrás
  Dydzio 42db24b4b2 Fix for fullscreen game always starting in native resolution há 2 anos atrás
  Ivan Savenko 2a634b2ec0 Fixed UI updates on switching to/from fullscreen há 2 anos atrás
  Ivan Savenko 7e00a702c1 Fix switching to exclusive fullscreen to borderless windowed há 2 anos atrás
  Ivan Savenko 0c83e34093 Implemented reserved area for iOS notch / cutout há 2 anos atrás
  Ivan Savenko 5143ca266d Moved SDL renderer access to ScreenHandler class há 2 anos atrás
  Ivan Savenko 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir há 2 anos atrás
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method há 2 anos atrás
  Ivan Savenko 051a4a3c17 Encapsulation of WindowHandler state há 2 anos atrás
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class há 2 anos atrás
  Ivan Savenko 8504b891a8 Added more checks for SDL return status há 2 anos atrás
  Ivan Savenko c01b74434c Fix cancelling spellcast with escape há 2 anos atrás
  Ivan Savenko e26b18c139 Rename & cleanup of WindowHandler -> ScreenHandler há 2 anos atrás