Commit History

Autor SHA1 Mensaxe Data
  krs 7eda4b6c1e replaced SDLK_LSHIFT check with GH.isKeyboardShiftDown() %!s(int64=2) %!d(string=hai) anos
  krs 3194999809 Add SHIFT + hover shortcut to show movement highlight while pressed. %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 238de8a5d7 Properly disable combat panel during spell targeting %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dc099b2a35 Implemented support for multi-spell casters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4968ac58b4 Do not abort battle opening sound, only allow actions %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2864a04bda Minor refactoring %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 688b8db3eb Removed delays due to thread waits from battle animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7030fa8fe7 Allow changing queue size instantly on option toggle %!s(int64=2) %!d(string=hai) anos
  Dydzio 6bd4eac27a Rename settings files %!s(int64=2) %!d(string=hai) anos
  Dydzio 9101f05835 Fixes for new battle settings %!s(int64=2) %!d(string=hai) anos
  Dydzio 7430616ada Move settings to separate subfolder %!s(int64=2) %!d(string=hai) anos
  Dydzio 34227a0dab Integrate new settings with battle UI %!s(int64=2) %!d(string=hai) anos
  Dydzio fc7d2b9778 Merge remote-tracking branch 'origin/develop' into settings-rework %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4a0a82ceb4 Merge pull request #1553 from IvanSavenko/sdl_cleanup %!s(int64=2) %!d(string=hai) anos
  nordsoft fd6987ea0a Fix alternative actions button redraw %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 64faa13b6d Merge pull request #1487 from IvanSavenko/battle_actions_refactoring %!s(int64=2) %!d(string=hai) anos
  Dydzio 2ef33d54ab Merge branch 'develop' into battle-queue-improvement %!s(int64=2) %!d(string=hai) anos
  Dydzio 5a08ec04fe Initial split of BattleOptionsWindow %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a2035122e1 Removed makingTurn variable %!s(int64=2) %!d(string=hai) anos
  Dydzio d04c53e7e0 Merge branch 'develop' into settings-rework %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Dydzio cc9d65a341 Make battle settings callable without battle, save last settings tab %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's %!s(int64=2) %!d(string=hai) anos
  Dydzio 92754e22f0 Highlight stack on queue icon hovered %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 388ed88b5d All artifact strings now pass through translator %!s(int64=2) %!d(string=hai) anos