提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 月之前
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
  MichalZr6 dbe82b94f6 Changes following review: 9 月之前
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年之前
  Ivan Savenko bb7cf3ffbf Use existing callback method instead of custom one in AI 10 月之前
  Xilmi df21a77857 Battle-AI-improvements 10 月之前
  Andrii Danylchenko d55996cc46 Battle AI: fix firewall, fix haste spellcast evaluation for waits and movements, allow location spells 1 年之前
  Andrii Danylchenko ff8a745a50 BattleAI: optional simulation depth 1 年之前
  Andrii Danylchenko 26609d7a4f BattleAI refactoring 1 年之前
  Andrii Danylchenko 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 年之前
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
  Ivan Savenko 036df2e0ad Support multiple battles in AI 2 年之前
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score 2 年之前
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier 2 年之前