Commit History

Автор SHA1 Съобщение Дата
  Ivan Savenko 1e3e2f665c Remove strange & unused double-selector logic преди 4 месеца
  Ivan Savenko 5550edeb9a Fix inability of unit to cast spell after receiving morale преди 5 месеца
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible преди 9 месеца
  Ivan Savenko e829d723b2 Replace global bonus tree change counter with per-node counter преди 9 месеца
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions преди 1 година
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout преди 1 година
  Ivan Savenko 644d6f4529 Merge pull request #4507 from vcmi/fix-battle-ai преди 1 година
  Andrii Danylchenko d55996cc46 Battle AI: fix firewall, fix haste spellcast evaluation for waits and movements, allow location spells преди 1 година
  K 462c79e190 remove never used code in CBonusSystemNode преди 1 година
  Ivan Savenko 49c5f650f7 Merge pull request #4437 from IvanSavenko/battle_sides преди 1 година
  Ivan Savenko 97f1a310df Fix miscellaneous issues discovered by Sonar преди 1 година
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's преди 1 година
  Andrii Danylchenko 4e83deca92 BattleAI: fix waited attack calculation преди 1 година
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library преди 1 година
  Ivan Savenko 60a51e98de Remove usage of std::function from CRandomGenerator преди 1 година
  Ivan Savenko b58301849b Pass functor via reference to avoid costly copies преди 1 година
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) преди 2 години
  Andrii Danylchenko 03395a3d8a TBB for battle AI spellcast an fixes преди 2 години
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation преди 2 години
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h преди 2 години
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder преди 2 години
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct преди 2 години
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class преди 2 години
  Andrii Danylchenko 033a585e4b Battle AI 2 turns attacks recalculation преди 3 години
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined преди 3 години
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules преди 3 години
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features преди 7 години
  John Bolton 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. преди 5 години
  Toney Sui dca5d86e7a Fix bug: LandMine is not exploding to enemies. (#630) преди 5 години
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) преди 8 години