Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 1f15a7faa4 Fix build hai 5 meses
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 5 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
  Ivan Savenko be2327d000 Removed no longer used or redundant constants hai 10 meses
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks hai 1 ano
  Ivan Savenko f3de2cfe1c Removed broken & unused serialization of player interface and AI hai 1 ano
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling hai 1 ano
  Ivan Savenko 8346d71c98 Remove more subID access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 17d3d663ee Converted creature ID and spell ID to new form %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 87957e74c1 Replaced boost::thread_specific_ptr with thread_local %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 87fcfa4add Removed excessive pathfinder includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  Konstantin 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko ae67ef027a Nullkiller: fix old VCAI new lines %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko ffdf5ad180 AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring %!s(int64=6) %!d(string=hai) anos
  Andrii Danylchenko 881e7f2061 AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access %!s(int64=6) %!d(string=hai) anos
  Andrii Danylchenko 675406589c AI pathfinding calculated in parallel %!s(int64=6) %!d(string=hai) anos
  AlexVinS da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. %!s(int64=6) %!d(string=hai) anos
  Andrii Danylchenko edc5abe49d AI: tweak explore to work with new pathfinding. %!s(int64=6) %!d(string=hai) anos
  Andrii Danylchenko 2c401931c4 AI: fix freeze on BuyArmy %!s(int64=6) %!d(string=hai) anos
  Andrii Danylchenko cf213a5acf #2983б #2910 and a few other bugs fixed %!s(int64=7) %!d(string=hai) anos
  Andrii Danylchenko 49c872e4ec AI: replace SectorMap with new PathfinderManager %!s(int64=7) %!d(string=hai) anos
  Andrii Danylchenko 6ac987794c AI: first rule extracted for pathfinder %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov edcaaf036a MSVC: fixes for compatibility with latest Vcpkg packages %!s(int64=7) %!d(string=hai) anos
  DJWarmonger a9ef8fe32f - Fixed Border Gates logic %!s(int64=7) %!d(string=hai) anos
  DJWarmonger 273802c92c I have no idea what I'm doing %!s(int64=7) %!d(string=hai) anos
  Andrii Danylchenko 12a3c7ed33 AI - code styles and remove redundant performance optimization for explore %!s(int64=7) %!d(string=hai) anos
  Andrii Danylchenko 2466489e13 AI - improve exploration, cancel deadends %!s(int64=7) %!d(string=hai) anos