Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 0fa83c0478 Implemented mod-friendly loading of town building icons for campaigns hai 4 meses
  Ivan Savenko 248cff49a4 Moved fonts handling from Graphics to RenderHandler class hai 1 ano
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image hai 1 ano
  Ivan Savenko a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes hai 1 ano
  Ivan Savenko 56f1725234 All images are now loaded via RenderHandler class hai 1 ano
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c8ec0d5419 Added caching for creature icons in garrisons %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4501036a04 Basic version of hero movement on map. Removed old code. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8a9492d129 Moved client files to more suitable locations %!s(int64=2) %!d(string=hai) anos