Ivan Savenko
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0fa83c0478
Implemented mod-friendly loading of town building icons for campaigns
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hai 4 meses |
Ivan Savenko
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248cff49a4
Moved fonts handling from Graphics to RenderHandler class
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hai 1 ano |
Ivan Savenko
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47de9a62dc
Created separate classes for shared, unchangeable image and image
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hai 1 ano |
Ivan Savenko
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a1fb3b8b01
Reduce direct access to CAnimation, removed various caching schemes
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hai 1 ano |
Ivan Savenko
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56f1725234
All images are now loaded via RenderHandler class
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hai 1 ano |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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c8ec0d5419
Added caching for creature icons in garrisons
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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4501036a04
Basic version of hero movement on map. Removed old code.
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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8a9492d129
Moved client files to more suitable locations
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%!s(int64=2) %!d(string=hai) anos |