Laserlicht
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a4b09f8310
correctly register them
|
1 ヶ月 前 |
Laserlicht
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6320fd8ab0
generate button from icon in config (big & small)
|
1 ヶ月 前 |
Ivan Savenko
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 ヶ月 前 |
Ivan Savenko
|
cca4c0888c
In-memory assets generation
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8 ヶ月 前 |
Ivan Savenko
|
c9dd3dab5d
Fix loading of pre-scaled assets
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9 ヶ月 前 |
Ivan Savenko
|
668bf63fc0
Remove access to internal surface of Canvas
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9 ヶ月 前 |
Ivan Savenko
|
4a600a9d4c
Reworked image container classes for easier support of new features
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9 ヶ月 前 |
Ivan Savenko
|
248cff49a4
Moved fonts handling from Graphics to RenderHandler class
|
1 年間 前 |
Ivan Savenko
|
ffba847f40
xBRZ-upscaled images now support common palette-transform effects:
|
1 年間 前 |
Ivan Savenko
|
e4bed98674
Replaced raw json nodes with ImageLocator class
|
1 年間 前 |
Ivan Savenko
|
fd726523a2
Remove creations of custom animations in runtime
|
1 年間 前 |
Ivan Savenko
|
0d6ec0d224
Reviewed usage of EBlitMode, now specified clearly in all cases
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1 年間 前 |
Ivan Savenko
|
b850b6339f
Flipped images are now tracked by RenderHandler
|
1 年間 前 |
Ivan Savenko
|
9f31ec5326
Restore previously disabled icons registry
|
1 年間 前 |
Ivan Savenko
|
600b06b74d
Moved all handling of image loading to render handler
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1 年間 前 |
Ivan Savenko
|
56f1725234
All images are now loaded via RenderHandler class
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1 年間 前 |
Ivan Savenko
|
f30355839f
Fix build
|
2 年 前 |
Ivan Savenko
|
1d0e696db6
Added RenderHandler that acts as factory for images and animations
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2 年 前 |