Laserlicht
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46619f35fe
load mine image in kingdom overview
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2 weeks ago |
Laserlicht
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81f713a2b0
add slider for new mines
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2 weeks ago |
Laserlicht
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a3a234f8e0
kingdom overview dwellings for mods
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1 month ago |
Laserlicht
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380896c37f
fix kingdom overview rendering
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3 months ago |
Laserlicht
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d003030d08
add text
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4 months ago |
Laserlicht
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c2c8797ede
fix too much skills in kingdom overview
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4 months ago |
Laserlicht
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ea9cdbfc69
add missing text in kindom overview
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4 months ago |
SoundSSGood
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20471c9c2f
virtual CWindowObject
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1 year ago |
SoundSSGood
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25d2b468c3
CWindowWithArtifacts preparations
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1 year ago |
SoundSSGood
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e8eb638bf1
backpack window cursor fix
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1 year ago |
Ivan Savenko
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864462b84a
Reduce excessive updates of garrisons. Fixes selection reset in simturns
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1 year ago |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
Laserlicht
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78026f40eb
name opens town itself
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2 years ago |
Laserlicht
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c96cc405ed
town now updates
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2 years ago |
Laserlicht
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3c117da4eb
fix tavern
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2 years ago |
Laserlicht
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9e508fe2c2
interface improvements
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2 years ago |
Ivan Savenko
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9cfcf5ea19
Fix regressions
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2 years ago |
Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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2 years ago |
Ivan Savenko
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43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
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2 years ago |
Ivan Savenko
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a494dc4870
Refactoring of CGarrisonInt
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2 years ago |
Ivan Savenko
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3e8debc243
Allow dismissing heroes from kingdom overview window
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2 years ago |
Ivan Savenko
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18db944083
Replaced clickReleased with clickPressed where applicable in H3
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2 years ago |
Ivan Savenko
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ca889a5c2a
Replaced clickLeft with clickPressed clickReleased methods
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2 years ago |
Ivan Savenko
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d4aa778547
Replaced clickRight event with showPopupWindow/closePopupWindow
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2 years ago |
SoundSSGood
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8b531ca6c4
CArtifactHolder divided into files
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2 years ago |
SoundSSGood
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a8220c551f
fixed init CArtifactsOfHero
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2 years ago |
SoundSSGood
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a1dbbe2d86
redraw optimization
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2 years ago |
John Bolton
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c61bae4060
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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5 years ago |
Alexander Shishkin
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5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
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7 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |