Historique des commits

Auteur SHA1 Message Date
  MichalZr6 8c3a417527 Cleanup il y a 11 mois
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes il y a 1 an
  godric3 c34956e912 introduce `getModScope` method to`Entity` class and subclasses il y a 1 an
  Ivan Savenko 9c5d5d7c5a It is now possible to define custom battle opening sound and custom music il y a 1 an
  Ivan Savenko 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. il y a 1 an
  Alexander Wilms 678cacbd25 Remove more redundant `virtual` specifiers il y a 1 an
  Ivan Savenko fbdceb4f71 Fix crash on using two mods that add battlefield with same identifier il y a 1 an
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> il y a 1 an
  Ivan Savenko 54103813dd Remove no longer used serialization methods il y a 1 an
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations il y a 2 ans
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h il y a 2 ans
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder il y a 2 ans
  Konstantin 86f5d6de69 vcmi: modernize headers il y a 2 ans
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system il y a 2 ans
  Ivan Savenko 47c1803c42 Finalization of refactoring: il y a 2 ans
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp il y a 2 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) il y a 3 ans
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches il y a 3 ans