Commit History

Author SHA1 Message Date
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  Dmitry Orlov 8f331dce31 Feature: Lodestar Grail should work. 4 years ago
  Victor Luchits be10694b73 Some changes to make the battle AI smarter 6 years ago
  godric3 d9d01f0b68 Exposed more of existing limiters for modders (#449) 7 years ago
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 years ago
  AlexVinS 15138c23de Finished conversion to new logging API 8 years ago
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 years ago
  Arseniy Shestakov 2da3d8a563 Code style: remove senseless comments 8 years ago
  AlexVinS 2d0613b40b Added some CHealth tests. 8 years ago
  AlexVinS ea3502ed60 Removed CStack::totalHealth() 8 years ago
  AlexVinS 44fc0cb57b Broken CHealth dependency on CStack 8 years ago
  AlexVinS 00bd1bd100 formatting 8 years ago
  AlexVinS 4f14f22d3a Unified CStack ammo, casts and counterattacks 8 years ago
  AlexVinS 4f8c7bd4bb CStack refactoring 8 years ago
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. 8 years ago
  AlexVinS 0f5202689e Cumulative spell effects 9 years ago
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. 8 years ago