Commit History

Autor SHA1 Mensaxe Data
  Opuszek 10a4a3adee Fixes build warning in Potential Targets hai 1 mes
  Opuszek 6b97fc306d fix berserk hai 3 meses
  Opuszek ac3991b899 Rename a misleading method hai 3 meses
  Ivan Savenko e90d8c318d Configurable multi-hex attacks hai 5 meses
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible hai 9 meses
  Ivan Savenko 40bff74195 Use small vector for unit list hai 9 meses
  Ivan Savenko 5375d61d1b Optimize battleAdjacentUnits method hai 9 meses
  MichalZr6 dbe82b94f6 Changes following review: hai 9 meses
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes hai 10 meses
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes hai 1 ano
  Dydzio 1a2d349267 Initial unconditionally working version hai 1 ano
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
  Andrii Danylchenko 3d856bfa9d Merge remote-tracking branch 'origin/develop' into battle-ai-fixes hai 1 ano
  Andrii Danylchenko 9edb0afff8 BattleAI: fix dragonbreath retaliation hai 1 ano
  Andrii Danylchenko 33e0eeaa8a BattleAI: fix dragon breath hai 1 ano
  Ivan Savenko 5bd9a32d97 Implemented simple target selection logic for arrow towers hai 1 ano
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library hai 1 ano
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling hai 1 ano
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter hai 1 ano
  Ivan Savenko 85de3143ff Fixed Genie spellcasting logic to account for spell immunities hai 1 ano
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes %!s(int64=2) %!d(string=hai) anos
  krs 1bb5077231 Renamed getMovementRange to ObtainMovementRange as per request %!s(int64=2) %!d(string=hai) anos
  krs e348193f7e Tactics movement is limited to movement range %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Konstantin P f11fa8f0c8 Teleport: can trigger obstacles now %!s(int64=2) %!d(string=hai) anos
  Konstantin P 384ee99834 vcmi: configurable teleport v2 %!s(int64=2) %!d(string=hai) anos