Commit History

Author SHA1 Message Date
  Ivan Savenko 3ea2c8bff0 Cleanup, remove unnecessary changes 3 months ago
  Ivan Savenko 3576efc3f3 Initial version of antilag support 3 months ago
  Ivan Savenko cd2837a84e Fix possible memory leak (circular shared_ptr) in networking 6 months ago
  Ivan Savenko d9244cf061 Remove network connection from local games 8 months ago
  Simeon Manolov 9d73b50979 Bind server to a randomly assigned port 1 year ago
  Ivan Savenko f97ffd8e9a Better handling of disconnects, code cleanup 1 year ago
  Ivan Savenko 29c0989849 Use std::byte to manage network data 1 year ago
  Ivan Savenko 80e960bc8e Finalized new TCP networking API 1 year ago
  Ivan Savenko aa7ecea683 Switch turn timers handling to boost asio timer 1 year ago
  Ivan Savenko c9765a52ff Do not accept connections into ongoing game 1 year ago
  Ivan Savenko 0a1153e1c6 Switch client-server communication to new API 1 year ago
  Ivan Savenko de5227142b Implemented message receiving / broadcasting 1 year ago
  Ivan Savenko dff9cf39c0 Implemented connection handling 1 year ago
  Ivan Savenko c2c43602ea Initial version of global lobby server available in client 1 year ago