Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 200850f56f Add COMBAT_MANA_BONUS for Skyship hai 3 meses
  Ivan Savenko cc6f65d8da Resolve Sonar issues in server code hai 5 meses
  Ivan Savenko ee831c06e7 Reduced usage of CPack, replaced with CPackForServer where applicable hai 1 ano
  Ivan Savenko 29f87d6407 pass object/hero parameters directly instead of passing query hai 1 ano
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
  Ivan Savenko c00a1e1b0c Fixed new issues detected by SonarCloud hai 1 ano
  Ivan Savenko f39aaf2495 After-battle object visitation will now occur after levelups hai 1 ano
  Laserlicht 119fa1e96c seperate path for ai vs human hai 1 ano
  Laserlicht b0b3b9bb84 fix castle replay hai 1 ano
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers hai 1 ano
  Laserlicht 7f58333ef9 quick combat vs ai hai 1 ano
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1f1f978328 Fixed battle replay %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9fa7a93fb0 Properly pass battleID in all battle netpack's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 323772fc2e Split CQuery file into multiple files %!s(int64=2) %!d(string=hai) anos