Michał W. Urbańczyk
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74f9c19a7c
Implemented spell countering.
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13 years ago |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
Ivan Savenko
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cf15ca1cf0
- replaced loadToIt with better H3 parser.
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13 years ago |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 years ago |
Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 years ago |
Michał W. Urbańczyk
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4baf4e13ed
* fixed #857 and #858
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13 years ago |
DjWarmonger
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855cebfe81
- MIND_IMMUNITY bonus replaces separate protectons from various spells
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14 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
DjWarmonger
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364a207f71
Fixes for previous commit.
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14 years ago |
DjWarmonger
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08ae42c684
Added full list of spells to namespace Spells. For sanity.
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14 years ago |
DjWarmonger
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fa6bddcad5
A bunch of mechanics & refactorings.
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14 years ago |
DjWarmonger
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e5c11385cd
Fixed #293
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14 years ago |
mateuszb
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1458cf64c2
* fixed bug 298
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14 years ago |
mateuszb
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49083c4e5a
* ConstTransitive CGI more or less done
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15 years ago |