Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState hai 5 meses
  Ivan Savenko fe2f5f9217 Pathfinder now uses CGameState directly instead of inheriting callback hai 5 meses
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback hai 5 meses
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer hai 6 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked hai 9 meses
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game hai 1 ano
  Andrii Danylchenko 683c363946 NKAI: whirlpool hai 1 ano
  Andrii Danylchenko 157443c1df #3876 - allow to embark after battle for AI pathfinder hai 1 ano
  Dydzio fd9810adf4 Working SoD version of fly hai 1 ano
  Dydzio ad8d57f7a4 Merge branch 'beta' into sod-fly hai 1 ano
  Dydzio 440b468e27 Some partial success on getting fly to work similarly to SoD hai 1 ano
  Ivan Savenko 8303ce5d13 Added option to ignore guards in pathfinder hai 1 ano
  Andrii Danylchenko 2dd0d76412 NKAI: water and air walking %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c8a96647c3 Add turn limit option to pathfinder %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e0ea994656 Moved some pathfinding options to game settings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f78470a301 Fix build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files %!s(int64=2) %!d(string=hai) anos