Ivan Savenko
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c0e4591bc7
Added workaround for random objects on water, fixes 1828
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11 years ago |
Ivan Savenko
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05d8fad314
Miscellaneous fixes to banks:
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11 years ago |
Ivan Savenko
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f55d335e1c
Fixed visitable objects resetting on day 7 (1847)
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11 years ago |
Ivan Savenko
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66c4d469f8
Possible fix for neutral palette (1867)
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11 years ago |
Ivan Savenko
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d1dd7eef48
Proper fix for #1712 - Building requirement tests are now fixed
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11 years ago |
Ivan Savenko
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4d6ab2c32d
Fixed rendering of bitmap fonts shadow
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11 years ago |
Ivan Savenko
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16eb4b3267
First part of fix for 1712
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11 years ago |
beegee1
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d918621d66
- fixed casting sacrifice spell (was broken and now fixed partially)
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11 years ago |
beegee1
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c1ac95b288
- fixed Clang compiler warnings
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11 years ago |
beegee1
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12126754fb
- added all SDL2 directories to CMake (in case if any SDL2 module is installed somewhere else)
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11 years ago |
beegee1
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5139378319
- migrated boost::function/ref/bind to std:: variants
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11 years ago |
Ivan Savenko
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d535a09d8b
Updated changelog
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11 years ago |
Ivan Savenko
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33acdc51bb
Fixes 1852 - fixed typo in tower config and added check to detect such cases
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11 years ago |
Ivan Savenko
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68e9cbd3a6
Fixes 1856 - Griffin Bastion will be behind Town Hall
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11 years ago |
Ivan Savenko
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00cda400a1
Miscellaneous improvements for Launcher UI:
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11 years ago |
Ivan Savenko
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42b349a594
Merge pull request #33 from rhn/develop
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11 years ago |
DjWarmonger
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f8359b4eb5
Randomized shapes for treasure piles.
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11 years ago |
DjWarmonger
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2220786d0c
Finally placing objects sparsely.
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11 years ago |
DjWarmonger
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930fa21d38
Tweaked treasure density.
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11 years ago |
DjWarmonger
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3712b9a48b
- Fixed treasure zones touching each other, which sometimes resulted in unguarded paths.
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11 years ago |
DjWarmonger
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dc03a251f6
- Fixed treasure generating formula It should be now identical to OH3.
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11 years ago |
rhn
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aba3421e0a
Fixed: 0001854: Rewarding objects loose their state after game is reloaded (breaks savegames)
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11 years ago |
rhn
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e7fa17af38
Fixed message when a structure can't be built due to requirements, but a different building has been built already
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11 years ago |
DjWarmonger
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fe292dfa1d
Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though.
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11 years ago |
DjWarmonger
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3acbda75ef
Restored old function signature for sanity.
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11 years ago |
DjWarmonger
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713912574a
Fixed duplicated Redwood Observatory on snow and possibly other objects.
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11 years ago |
DjWarmonger
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c6d8a0a01e
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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11 years ago |
DjWarmonger
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b97e4b1ab5
Fixed crash when setting players number to 1.
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11 years ago |
Ivan Savenko
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c23261ac0a
Removed references to WoG files from CMake
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11 years ago |
DjWarmonger
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16aa230dd1
Enchanters, sharpshooters and dragons are not "special" and should normally spawn on the map.
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11 years ago |