Commit History

Author SHA1 Message Date
  Ivan Savenko c0e4591bc7 Added workaround for random objects on water, fixes 1828 11 years ago
  Ivan Savenko 05d8fad314 Miscellaneous fixes to banks: 11 years ago
  Ivan Savenko f55d335e1c Fixed visitable objects resetting on day 7 (1847) 11 years ago
  Ivan Savenko 66c4d469f8 Possible fix for neutral palette (1867) 11 years ago
  Ivan Savenko d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 years ago
  Ivan Savenko 4d6ab2c32d Fixed rendering of bitmap fonts shadow 11 years ago
  Ivan Savenko 16eb4b3267 First part of fix for 1712 11 years ago
  beegee1 d918621d66 - fixed casting sacrifice spell (was broken and now fixed partially) 11 years ago
  beegee1 c1ac95b288 - fixed Clang compiler warnings 11 years ago
  beegee1 12126754fb - added all SDL2 directories to CMake (in case if any SDL2 module is installed somewhere else) 11 years ago
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
  Ivan Savenko d535a09d8b Updated changelog 11 years ago
  Ivan Savenko 33acdc51bb Fixes 1852 - fixed typo in tower config and added check to detect such cases 11 years ago
  Ivan Savenko 68e9cbd3a6 Fixes 1856 - Griffin Bastion will be behind Town Hall 11 years ago
  Ivan Savenko 00cda400a1 Miscellaneous improvements for Launcher UI: 11 years ago
  Ivan Savenko 42b349a594 Merge pull request #33 from rhn/develop 11 years ago
  DjWarmonger f8359b4eb5 Randomized shapes for treasure piles. 11 years ago
  DjWarmonger 2220786d0c Finally placing objects sparsely. 11 years ago
  DjWarmonger 930fa21d38 Tweaked treasure density. 11 years ago
  DjWarmonger 3712b9a48b - Fixed treasure zones touching each other, which sometimes resulted in unguarded paths. 11 years ago
  DjWarmonger dc03a251f6 - Fixed treasure generating formula It should be now identical to OH3. 11 years ago
  rhn aba3421e0a Fixed: 0001854: Rewarding objects loose their state after game is reloaded (breaks savegames) 11 years ago
  rhn e7fa17af38 Fixed message when a structure can't be built due to requirements, but a different building has been built already 11 years ago
  DjWarmonger fe292dfa1d Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though. 11 years ago
  DjWarmonger 3acbda75ef Restored old function signature for sanity. 11 years ago
  DjWarmonger 713912574a Fixed duplicated Redwood Observatory on snow and possibly other objects. 11 years ago
  DjWarmonger c6d8a0a01e Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 11 years ago
  DjWarmonger b97e4b1ab5 Fixed crash when setting players number to 1. 11 years ago
  Ivan Savenko c23261ac0a Removed references to WoG files from CMake 11 years ago
  DjWarmonger 16aa230dd1 Enchanters, sharpshooters and dragons are not "special" and should normally spawn on the map. 11 years ago