|  Ivan Savenko | c0e9eb6eb1
							
							HotA maps up to objects block can be parsed | 2 lat temu | 
				
					
						|  Ivan Savenko | 838d45b32c
							
							Implemented parsing of HotA h3m header | 2 lat temu | 
				
					
						|  Ivan Savenko | f93335d678
							
							Cleanup and formatting of H3M loader code | 2 lat temu | 
				
					
						|  Ivan Savenko | 3738171b21
							
							Refactoring of H3M loader to make HotA format support easier | 2 lat temu | 
				
					
						|  Konstantin | fedf7d377c
							
							vcmi: remove TFaction | 2 lat temu | 
				
					
						|  Konstantin | 11b237a23c
							
							vcmi: massive refactoring v1 | 2 lat temu | 
				
					
						|  Ivan Savenko | 307065a633
							
							Merge beta into develop | 2 lat temu | 
				
					
						|  Tomasz Zieliński | 392061e97e
							
							Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town). | 2 lat temu | 
				
					
						|  Konstantin | bbbbfe00f0
							
							Modernize resourceSet | 2 lat temu | 
				
					
						|  Ivan Savenko | 06e5d37fbd
							
							Fixed incorrect error messages from translations | 2 lat temu | 
				
					
						|  Ivan Savenko | a4ef9fd0b8
							
							Added h3m strings generation to 'convert txt' command | 2 lat temu | 
				
					
						|  Ivan Savenko | 27cf4d1cd5
							
							Removed non-translatable string | 2 lat temu | 
				
					
						|  Ivan Savenko | 260f6d626c
							
							Implemented translations for H3M maps | 2 lat temu | 
				
					
						|  Ivan Savenko | 5b767d8b0d
							
							Keep new skills from mods active in h3m maps | 2 lat temu | 
				
					
						|  Ivan Savenko | f653d22f99
							
							Fixed encoding of strings in h3m maps | 2 lat temu | 
				
					
						|  Ivan Savenko | 4260726e4b
							
							Provide encoding information to maps & campaigns loaders | 2 lat temu | 
				
					
						|  Ivan Savenko | bd70b6fabd
							
							Unicode conversion functions now require source encoding | 2 lat temu | 
				
					
						|  Ivan Savenko | f65c6ad275
							
							fix regressions from modernization | 2 lat temu | 
				
					
						|  Konstantin | b16f66477c
							
							vcmi: modernize lib/mapping | 2 lat temu | 
				
					
						|  Ivan Savenko | 05a1d7c6e3
							
							All text for factions/towns/building are passed through translator | 2 lat temu | 
				
					
						|  Ivan Savenko | 388ed88b5d
							
							All artifact strings now pass through translator | 2 lat temu | 
				
					
						|  Ivan Savenko | fa6f7513e8
							
							All heroes-related strings are passed through translator | 2 lat temu | 
				
					
						|  Ivan Savenko | e48bd39b9c
							
							Moved road & river handlers into a separate file | 2 lat temu | 
				
					
						|  Ivan Savenko | 1e37e66e6c
							
							Replaced Terrain::BORDER and WRONG with NONE | 2 lat temu | 
				
					
						|  Ivan Savenko | 4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp | 2 lat temu | 
				
					
						|  Ivan Savenko | 7c7ae26e67
							
							Map/Road/River identifiers are now private members | 2 lat temu | 
				
					
						|  Ivan Savenko | e1799379dd
							
							Terrain/Road/River handler are now in compileable state | 2 lat temu | 
				
					
						|  Ivan Savenko | 1468f6aded
							
							Converted terrainTypeHandler into proper handler class | 2 lat temu | 
				
					
						|  Ivan Savenko | 2f5ee44cbe
							
							Fixes patrol position initialization on H3M load | 2 lat temu | 
				
					
						|  Ivan Savenko | 25bceda4ea
							
							Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance | 2 lat temu |