Ivan Savenko
|
c0f5c7c0ea
Replace pointer with reference in pack apply functions
|
1 ano atrás |
Ivan Savenko
|
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
|
1 ano atrás |
Alexander Wilms
|
02e429e973
Fix typos using https://github.com/crate-ci/typos
|
1 ano atrás |
Ivan Savenko
|
5dcef193a3
Block spellcasting if 0 creatures will be raised
|
1 ano atrás |
Ivan Savenko
|
df78c9c6f1
Added workaround for crashes with outdated mods
|
1 ano atrás |
Ivan Savenko
|
86a3806bec
MetaString refactor to eliminate integer usage for identifiers
|
1 ano atrás |
Ivan Savenko
|
184f5a72cc
Use toEntity/toXXX methods in Identifier instead VLC objects access
|
1 ano atrás |
Ivan Savenko
|
b88a8da4e8
Split off some netpack structures into separate files
|
2 anos atrás |
Ivan Savenko
|
9fa7a93fb0
Properly pass battleID in all battle netpack's
|
2 anos atrás |
Ivan Savenko
|
56d69e790b
Renamed MetaString methods to more logical names
|
2 anos atrás |
Konstantin
|
a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
|
2 anos atrás |
Ivan Savenko
|
3738171b21
Refactoring of H3M loader to make HotA format support easier
|
2 anos atrás |
Ivan Savenko
|
84af64ce6b
Removed magical initialization of registry via static variables
|
2 anos atrás |
Konstantin
|
e82cc56ddb
vcmi: modernize lib/spells/effects
|
2 anos atrás |
Ivan Savenko
|
fa6f7513e8
All heroes-related strings are passed through translator
|
2 anos atrás |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 anos atrás |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 anos atrás |
John Bolton
|
a05ae78e67
Fixed lots of warnings.
|
5 anos atrás |
AlexVinS
|
5ea1888a14
Summon effect fixes.
|
7 anos atrás |
AlexVinS
|
2add0e443e
[Spells] Added "summonByHealth" option to Summon effect
|
7 anos atrás |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
|
8 anos atrás |