Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance vor 8 Monaten
  Ivan Savenko 439c9a7888 Merge pull request #5622 from IvanSavenko/hypno_fix vor 7 Monaten
  Ivan Savenko 1f70f27b2d Fix hypnotize spell vor 7 Monaten
  Ivan Savenko b6c341f7c0 Likely fix for inability to shoot if there was adjacent cloned unit vor 7 Monaten
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode vor 9 Monaten
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` vor 9 Monaten
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar vor 9 Monaten
  Ivan Savenko 5c8c69e665 Smarter logic for determining whether hex is inside the walls vor 10 Monaten
  Ivan Savenko abc7168ff6 Consider units on wall hexes as 'inside' town for tower target selection vor 10 Monaten
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield vor 10 Monaten
  MichalZr6 30bd975f95 Use unit->getHexes() vor 10 Monaten
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible vor 10 Monaten
  Ivan Savenko b33b880482 Do not add dead units as 'adjacent', since all callers assume this vor 10 Monaten
  Ivan Savenko 5bfc837a8f Fix regressions from battlehex PR (mostly related to towers) vor 10 Monaten
  Ivan Savenko 48473b18f6 move checks for invincible bonus to UnitState & cache vor 10 Monaten
  Ivan Savenko 40bff74195 Use small vector for unit list vor 10 Monaten
  Ivan Savenko 5375d61d1b Optimize battleAdjacentUnits method vor 10 Monaten
  MichalZr6 dbe82b94f6 Changes following review: vor 10 Monaten
  MichalZr6 4031006317 Drop battle elapsed time measurement, restore avHexes. vor 11 Monaten
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. vor 11 Monaten
  MichalZr6 ac8104d56d SonarCloud recomendations. vor 11 Monaten
  MichalZr6 7a8edff419 minor fixes vor 11 Monaten
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes vor 1 Jahr
  MichalZr6 e3516120d8 Refactor destructibleEnemyTurns vor 1 Jahr
  MichalZr6 5f799d41b3 Use cached neighbouring tiles where possible vor 1 Jahr
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes vor 1 Jahr
  Ivan Savenko 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache vor 11 Monaten
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible vor 11 Monaten
  Ivan Savenko 4f80ccd648 Small micro-optimizations for code that gets called A LOT vor 11 Monaten
  Laserlicht 3c4064e09d prism attack fix vor 1 Jahr