Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko eb3b51a6cf Remove save compatibility with 1.5.X hai 8 meses
  Ivan Savenko 888149c6f6 Implemented simple versioning system for multiplayer hai 1 ano
  Ivan Savenko 10b50cd905 It is now possible to vote for simturns and turn timer changes hai 1 ano
  Ivan Savenko ac11a0e639 Blocked most of incoming network packs during turns of other players hai 1 ano
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling hai 1 ano
  Ivan Savenko cd526a5e15 Send notifications when simultaneous turns end hai 1 ano
  Ivan Savenko a9dbd08dec Compute player contacts only once on turn start %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 623fb2a63e Do not allow visiting objects blocked by visit of another player %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 64c43c91dc Added hardcoded min/max simturns duration %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b2f30f78fa Allow one AI and human to act simultaneously %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 219f81d28b Added explicit "PlayerEndsTurn" netpack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 940bdcee3e Fixes according to review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f9410145d6 Fix handling of "7 days without town" loss condition %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a19cdb57ba Fix handling of turn order in case of player defeat %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d83aa828f6 Fix turn ending %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c4bc6840ea Moved management of turn order into a new class %!s(int64=2) %!d(string=hai) anos