Commit History

Author SHA1 Message Date
  Andrii Danylchenko ebfebfd535 VCAI: hard limit on iterations per turn 2 years ago
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 years ago
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system 2 years ago
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar 2 years ago
  Ivan Savenko 11e4d84749 Implemented View Earth / View Air spells 2 years ago
  Ivan Savenko f8f6df02f3 Removed remaining hardcoded objects 2 years ago
  Ivan Savenko 62e127fb59 Bonusing objects are now configured in json 2 years ago
  Ivan Savenko bfd6c40f25 Moved all once-per-hero visitable (sans Tree) to config 2 years ago
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator 2 years ago
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator 2 years ago
  Ivan Savenko 370e92a90a Added workaround for no longer accessible hero in MoveHero 2 years ago
  Ivan Savenko 405b2976d5 Renamed getUpgradeInfo -> fillUpgradeInfo 2 years ago
  Ivan Savenko 25bceda4ea Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance 2 years ago
  Ivan Savenko facf77b3ae vstd::unique -> std::unique 2 years ago
  Ivan Savenko d85ee019ec Removed CGHeroInstance::convertPosition method 2 years ago
  Ivan Savenko 49cbd5adc9 CGHeroInstance::convertPosition is no longer static method 2 years ago
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland 2 years ago
  SoundSSGood 909dcb82fa use ArtifactID 2 years ago
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
  Andrii Danylchenko 56a1984aa8 Remove extra non-printable characters 3 years ago
  val-gaav 8baa97acd3 Update VCAI.cpp 3 years ago
  Dmitry Orlov ea2931c6ea Fix: Get rid of 'Tile is not visible' error message 3 years ago
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI 4 years ago
  Andrii Danylchenko 9c8d776398 Merge branch 'develop' into handlersAbstraction 4 years ago
  Dmitry Orlov 0e5d427dc9 Fix: VCAI should not attempt to move Spellbook 4 years ago
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 years ago
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 5 years ago
  John Bolton a05ae78e67 Fixed lots of warnings. 5 years ago
  Jacob Lundgren cfe33e6b6e 3117: Fix crash after AI revisits teleporter 5 years ago
  Dydzio 545b07b8b8 Thread interruption fixes 6 years ago