Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d7fb2bcf83 Show message on cancelling spell in combat %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 41210c1dbf Client-side support for multiple battles %!s(int64=2) %!d(string=hai) anos
  Konstantin e554a2766d BattleActions: do not pass unnecessary targetStack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
  Dydzio cba9ddd66a Update client/battle/BattleActionsController.cpp %!s(int64=2) %!d(string=hai) anos
  Dydzio e1eb245565 Better default stack action handling + "F shortcut" mode fixes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 013417fb7e Code cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ec55ec76b6 Show cursor (including attack direction) when swiping in battle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b20109c830 Test version of swipe gesture for in-combat attacks %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1cec6918a0 Fix spellcast cancelation in battle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ad3e54e6c0 Reduced usage of topWindow() method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin fbc05c70ac vcmi: camelCase methods of new classes %!s(int64=2) %!d(string=hai) anos
  Konstantin P b472c89276 vcmi: make some CStack properties private %!s(int64=2) %!d(string=hai) anos
  krs e348193f7e Tactics movement is limited to movement range %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e3ed728193 Merge pull request #1932 from rilian-la-te/proper-teleport %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 44b83b2e11 Merge master -> develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1978e6f8e8 Do not show unit information on dead creatures %!s(int64=2) %!d(string=hai) anos
  Konstantin P 384ee99834 vcmi: configurable teleport v2 %!s(int64=2) %!d(string=hai) anos
  Konstantin 8397bd91fb BattleActionsController: do not pass unused caster %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dfa2e2a349 Merge beta into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 02c9a3f3d8 Correctly reset UI on aborting Clone/Sacrifice %!s(int64=2) %!d(string=hai) anos
  krs dab07bdef9 Now unit range is shown in Tactics phase as well %!s(int64=2) %!d(string=hai) anos
  nordsoft 52b53ab307 Feature and setting implemented %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e9aed2761c Fix target selection for teleport %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 484f0a175a Blocked movement of war machines in tactics phase %!s(int64=2) %!d(string=hai) anos