Commit History

Autor SHA1 Mensaxe Data
  mateuszb 59fcc15254 * last revision reverted, mysterious bug %!s(int64=13) %!d(string=hai) anos
  mateuszb 55f1c47c16 * more TPlayerColor/TResource %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 50e8bc1704 - build system update %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko faaf799d95 - fixed some extra warnings. Mostly harmless. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk ee6e9fcc7f Fixed #947. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 416c08260a - Basic Commander window %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk b5526f0f54 Fixed #925. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 5e14d17ed3 Fixes for r2543. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration %!s(int64=14) %!d(string=hai) anos
  beegee1 156aa6e4d9 * Updated class - file - handling %!s(int64=14) %!d(string=hai) anos
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex %!s(int64=14) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 9a1460c2e0 Handling of cursor for creatures casting spells. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. %!s(int64=14) %!d(string=hai) anos
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 0693312a8e - fixed several crashes with joining creatures %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). %!s(int64=14) %!d(string=hai) anos
  Frank Zago 129c9d521e Warning fixes + typo. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 9775f88045 Version bump. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: %!s(int64=14) %!d(string=hai) anos
  mateuszb 94166b83aa * some changes %!s(int64=14) %!d(string=hai) anos