Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko e494171de3 - several changes to get reusable code %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 0f605256e9 - added new files to build system %!s(int64=14) %!d(string=hai) anos
  mateuszb 3c393843e6 * ERM parsing mostly done, some strange cases of body syntax, undocumented expressions and encoding issues still remain. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko c6f1d87ede - fix for #95 and #602 %!s(int64=14) %!d(string=hai) anos
  mateuszb 406b3e3f1c * unnecessary code removed %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 9f21e4b46f Minor compile fix, std::copy used that way overwrites original bonuses [but the code won't be needed anyway] %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 2ff07fa66a - Next part of animation system: %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk f52d4f7cd6 Merged changes from trunk. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko b8f65697ca - fixes for several bugs: #639 #656 #135 #646 #638 #94 #629 %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 73a4c2e446 - missed Hill Fort fixes %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 265d7a22d6 Animation system update: %!s(int64=15) %!d(string=hai) anos