Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, %!s(int64=15) %!d(string=hai) anos
  mateuszb 1dd05788c9 * fixed #53 %!s(int64=15) %!d(string=hai) anos
  mateuszb b4edd10e6c * beegee's comments patch %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 0c700f97cd A little progress with Eagle Eye and Tactics. %!s(int64=15) %!d(string=hai) anos
  mateuszb fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. %!s(int64=15) %!d(string=hai) anos
  mateuszb 8b8d06ac64 * fixed bug 257 %!s(int64=15) %!d(string=hai) anos
  mateuszb 8a4187df16 * fixed displaying animation of creature starting moving %!s(int64=15) %!d(string=hai) anos
  mateuszb 56ec829049 * minor refactoring %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. %!s(int64=15) %!d(string=hai) anos
  mateuszb 957f1764d7 * some progress in StupidAI %!s(int64=15) %!d(string=hai) anos
  mateuszb 6383c9a013 * more extensive usage of CStack pointers instead of stack IDs %!s(int64=15) %!d(string=hai) anos
  mateuszb 4929cf9782 * enum for secondary skills %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk f020562570 Merged changes from trunk. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. %!s(int64=15) %!d(string=hai) anos
  mateuszb 6f56b5bb30 * a few more consts %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 5004c1188b Since filename extensions are omitted, GARRISON.TXT was hiding GARRISON.BMP. I've added a crude workaround (ignore the first file since it's not used). %!s(int64=15) %!d(string=hai) anos
  mateuszb 565d474364 * fixed #519 %!s(int64=15) %!d(string=hai) anos
  mateuszb 71b73bad53 * mostly working hero flying and water walking; support for artifacts: %!s(int64=15) %!d(string=hai) anos
  mateuszb 3c72644880 * teleportation implemented %!s(int64=15) %!d(string=hai) anos
  mateuszb dbbbaa1e18 * life drain implemented %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 7ad7a36363 Fixed crash on battle end. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. %!s(int64=15) %!d(string=hai) anos
  mateuszb d53e4d7c1a * (hopefully) fixed battle interface in hotseat mode %!s(int64=16) %!d(string=hai) anos
  mateuszb b0a587ff08 * fixed #282, #295 and partially #299 %!s(int64=16) %!d(string=hai) anos
  mateuszb 08c7541076 * fix for bug 288 (and maybe other related bugs) %!s(int64=16) %!d(string=hai) anos
  Frank Zago 3cdefa2790 accesible->accessible %!s(int64=16) %!d(string=hai) anos
  Frank Zago 17a795015a Restores attacking and shooting sounds. %!s(int64=16) %!d(string=hai) anos
  mateuszb 9a1669b926 * animation of catapult %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk bff3abe122 Fixed positioning of battle effects / animations in non 800x600 resolutions. %!s(int64=16) %!d(string=hai) anos