Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 03fdd22b1a Version set to 0.83c, to be released as development build. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 15011e611d Merged Ivan's changes from trunk (r1921) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a75a37008f Practically finished combined artifacts changes, many other fixes. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 551d1f1b26 - Possible support for sounds in GOG version %!s(int64=15) %!d(string=hai) anos
  mateuszb 56ec829049 * minor refactoring %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 471c23ba71 Compile fixes, more work on new artifact system. %!s(int64=15) %!d(string=hai) anos
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 2cf6729eee Towards duel support. %!s(int64=15) %!d(string=hai) anos
  mateuszb 4929cf9782 * enum for secondary skills %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 2fe8b07f4f Little more development for duel mode. %!s(int64=15) %!d(string=hai) anos
  mateuszb af2c4633ad * partially done duel mode %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached %!s(int64=15) %!d(string=hai) anos
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI %!s(int64=15) %!d(string=hai) anos
  mateuszb ad48681d91 * cleanup %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 1c8d909433 Hotfix for loading game. %!s(int64=15) %!d(string=hai) anos
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk aa131bbf15 Reverted r1811, r1812, r1813 %!s(int64=15) %!d(string=hai) anos
  DjWarmonger b75cf89f86 Partial support for customizable artifacts and Spell Scroll. Still doesn't work, though. %!s(int64=15) %!d(string=hai) anos
  Frank Zago 4b8be22fb6 Several compile/link fixes. %!s(int64=15) %!d(string=hai) anos
  mateuszb 4ba3c68ced Chenges (networking for PG, minor fixes) %!s(int64=15) %!d(string=hai) anos
  mateuszb d681afe1c1 Changes towards campaign support. %!s(int64=15) %!d(string=hai) anos
  mateuszb 9aa6d0a7b9 * refactoring of map handler and minor changes %!s(int64=15) %!d(string=hai) anos
  mateuszb 54496ddee1 * player's serialID removed (save format broken, new game seems to work) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk ec6342d9a7 Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector. %!s(int64=15) %!d(string=hai) anos
  mateuszb adbc142ff0 * a bit of campaign support %!s(int64=15) %!d(string=hai) anos