Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e6d577c233 Mostly done combined artifacts. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 3fde9e45df Partially redone combined artifacts. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 898ad292ea A few fixes for artifacts. %!s(int64=15) %!d(string=hai) anos
  mateuszb 56ec829049 * minor refactoring %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 471c23ba71 Compile fixes, more work on new artifact system. %!s(int64=15) %!d(string=hai) anos
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 2cf6729eee Towards duel support. %!s(int64=15) %!d(string=hai) anos
  mateuszb 6383c9a013 * more extensive usage of CStack pointers instead of stack IDs %!s(int64=15) %!d(string=hai) anos
  mateuszb 4929cf9782 * enum for secondary skills %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 2fe8b07f4f Little more development for duel mode. %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e301256f92 Adjusted player interface to new set of stack operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk fdb541d81e Stacks #3 -> towards new system of stack operations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk cdf7b2b4d9 Bonuses now use pointers. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. %!s(int64=15) %!d(string=hai) anos
  DjWarmonger bfe266a377 Moved battle effects to bonus system. May be buggy. %!s(int64=15) %!d(string=hai) anos
  mateuszb d681afe1c1 Changes towards campaign support. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 3c868146a6 - linux fix for BuildingHandler %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 4140711b6d Version set to 0.82. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 215dc95acb - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 7ae02b7c5a Fixed #471. %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 5dc444cd2b - University is finally implemented, both town and map objects %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 1e30045541 Support for Tavern on adv map. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 21a05d73cb Black Market and Artifact Merchant (only buying artifacts) support. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e2fd2bbe04 Fixed #446 and #219. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 1002bd2b4f Trading Post handling. %!s(int64=15) %!d(string=hai) anos