Ivan Savenko
							
						 | 
						
							
							
								c4716d0a9a
							
							- reordered files in cmake so files with long compile times will be
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								39f9069ed9
							
							Implemented deterministic secondary skills, #1166.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								c920f29c45
							
							More missing serialization items.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								be7c2bd07f
							
							CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c6cc6e6301
							
							Large changeset, first part of editing H3 objects via mods feature. Changes:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5082dafd62
							
							- h3 hero classes and artifacts can be modified via json
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b4e54f76ea
							
							- split heroes.json in manner similar to creatures\factions
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f306d7bb70
							
							some changes towards editing H3 objects via mods. Should be stable, report if not.
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								9c1a117c1c
							
							* refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								bda766b697
							
							* refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								86dc9386d6
							
							* refactoring, including a generic solution for IDs
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								f1c78e3260
							
							* creature ID refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								a9d458c8f4
							
							few more refactorings
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								25663ce7af
							
							* fixed vector<bool> serialization
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								8769f67c5d
							
							* JsonReader can convert to enums
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								79062eb15c
							
							- Parsing hero specialty is working (though complicated)
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								0311e5e6f5
							
							- Added basic mock/test generation - Added stub for terrain editing
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ff146a80fe
							
							- fixed empty tavern in new towns
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e36bc50504
							
							- support for new heroes and hero classes
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c764ce6ebe
							
							- one more unitialized memory crash (#1163)
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d2ee602b29
							
							- fix uninitialized cursor
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ffe8b99369
							
							- reorganized hero classes
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								85a23e298c
							
							- generic string ID -> numeric ID resolution system
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								53169abea7
							
							- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								da7a6234b1
							
							- some tweaks towards new towns
						 | 
						13 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								6a81c8b1af
							
							* campaign against magic numbers
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								99dcb73a72
							
							- filesystem.json files for wog and vcmi data
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0ca9f64573
							
							Next part of town configuration:
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d168f3eac2
							
							* Implemented Moat functionality during siege (stops movement and deals dmg)
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								7dc0d6878e
							
							Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
						 | 
						13 years ago |