Commit történet

Szerző SHA1 Üzenet Dátum
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 éve
  Frank Zago 4cad2f4587 Cache the selected graphic resolution instead of looking it up many times. 14 éve
  Ivan Savenko 8054c85091 - some work on sound and music players: 14 éve
  Michał W. Urbańczyk a043bfa44a * Reinstated music player. Added terrain music. To MSVC users: you need the recently uploaded libraries pack for this to work! [ http://download.vcmi.eu/msvc-pack.7z ] 14 éve
  Michał W. Urbańczyk 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. 14 éve
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 éve
  Michał W. Urbańczyk d88b6b1bb3 Interactive mode for ERM interpreter. 14 éve
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 éve
  Michał W. Urbańczyk 9775f88045 Version bump. 14 éve
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 éve
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 éve
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 éve
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 éve
  Ivan Savenko 7209f158a1 - gcc/Linux fixes 14 éve
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 éve
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 éve
  Michał W. Urbańczyk ed07cfe073 Configurable duels. 14 éve
  Michał W. Urbańczyk a940daba5e A handful of fixes for artifacts, minor for for battles. 15 éve
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. 15 éve
  Michał W. Urbańczyk 2cf6729eee Towards duel support. 15 éve
  mateuszb af2c4633ad * partially done duel mode 15 éve
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 éve
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 éve
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 éve
  DjWarmonger ea03273c8e Some work towards useful AI: 15 éve
  Ivan Savenko 9771dd12ff - changes in LodHandler: 15 éve
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. 15 éve
  mateuszb fc79b9b6cf * partial implementation of hero crossover 15 éve
  mateuszb d1bfe4cbd6 * a bit better screen scrolling for small resolutions 15 éve
  mateuszb 7cad2364fe * minor fixes for screen scrolling 15 éve