Commit Verlauf

Autor SHA1 Nachricht Datum
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. vor 14 Jahren
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. vor 14 Jahren
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. vor 14 Jahren
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. vor 14 Jahren
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe vor 14 Jahren
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). vor 14 Jahren
  Michał W. Urbańczyk 953a3bf165 Final changes for 0.84b: vor 14 Jahren
  Michał W. Urbańczyk 617e1f962e New files for lib: vor 14 Jahren
  Frank Zago f7a4bb906c Several minor cleanups. vor 14 Jahren
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. vor 14 Jahren
  Michał W. Urbańczyk cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. vor 14 Jahren
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. vor 14 Jahren
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). vor 14 Jahren
  Michał W. Urbańczyk c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. vor 14 Jahren
  Michał W. Urbańczyk ed07cfe073 Configurable duels. vor 14 Jahren
  mateuszb 957f1764d7 * some progress in StupidAI vor 15 Jahren
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state vor 15 Jahren
  Michał W. Urbańczyk 2cf6729eee Towards duel support. vor 15 Jahren
  mateuszb 4929cf9782 * enum for secondary skills vor 15 Jahren
  Michał W. Urbańczyk 2fe8b07f4f Little more development for duel mode. vor 15 Jahren
  mateuszb af2c4633ad * partially done duel mode vor 15 Jahren
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached vor 15 Jahren
  Michał W. Urbańczyk fc6d6e02a3 More fixes for stacks, some basic macro-based logging for bonus graph operations. vor 15 Jahren
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. vor 15 Jahren
  Michał W. Urbańczyk 7c3f3d20c3 Stacks #2 -> towards new system of stack operations. vor 15 Jahren
  Michał W. Urbańczyk 32ce20af15 Moving stack system to pointers, part #1 vor 15 Jahren
  Michał W. Urbańczyk 9250cc8adf Separated CStack and CStackInstance. vor 15 Jahren
  Michał W. Urbańczyk 27f83ea8c3 Further work on bonus system. vor 15 Jahren
  Michał W. Urbańczyk 4d657eaf47 Merges from trunk. Minor changes. vor 15 Jahren