Commit History

Autor SHA1 Mensaxe Data
  mateuszb 0cc5571604 * new spell: implosion %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov c00d0e4aca gcc fix %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 41acf5528c * spells in the guild visible again %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 7722d058f0 Fixed issues reported by Zamolxis: %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6e02c1c5db * corrected typo in cr_shots %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3247a9a4dd Rewrote hero moving code. Seems to be working. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c7dde147c3 More moving / minor changes %!s(int64=17) %!d(string=hai) anos
  mateuszb 2d7dbbefc3 * partially written hero moving %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 7d704c7f02 * working pathfinder %!s(int64=18) %!d(string=hai) anos
  mateuszb 548e8582ec * correct calculating blocked / vistable positions %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) %!s(int64=18) %!d(string=hai) anos
  mateuszb b2d1b4f3e4 * handling Def 2 compression (may be a bit buggy) %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk b38a8c9557 * CPreGame's buttons less ugly %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 060dc4c785 * new files: CGameState.h and int3.h %!s(int64=18) %!d(string=hai) anos