Commit Verlauf

Autor SHA1 Nachricht Datum
  Konstantin c4d5a7a2d6 vcmi:towns now can choose if moat render is needed vor 2 Jahren
  Ivan Savenko 688b8db3eb Removed delays due to thread waits from battle animations vor 2 Jahren
  Konstantin 9205ef2c91 vcmi: skill-agnostic ballistics vor 2 Jahren
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage vor 2 Jahren
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader vor 2 Jahren
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator vor 2 Jahren
  Ivan Savenko 1d7f004658 Implemented reinforced walls in towns with Castle vor 2 Jahren
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class vor 2 Jahren
  Ivan Savenko a25214ae71 Fixes graphical artifacts on toggling stack queue visibility vor 2 Jahren
  Ivan Savenko ae3f6c5e79 Renamed PointEffectAnimation -> EffectAnimation vor 2 Jahren
  Ivan Savenko 5b41ced427 Removed sound playback from PointEffectAnimation vor 2 Jahren
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel vor 2 Jahren
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect vor 2 Jahren
  Ivan Savenko c172e3c8e0 Cleaned up BattleAnimationClasses file vor 2 Jahren
  Ivan Savenko e791323502 Implemented placement sound for obstacles vor 2 Jahren
  Ivan Savenko 60a00b450e Multiple fixes & improvements to animation ordering vor 2 Jahren
  Ivan Savenko 0020d76d1d Introduced animation phases for beter ordering of visuals in battles vor 2 Jahren
  Ivan Savenko 99e5569ab5 Changes according to review vor 2 Jahren
  Ivan Savenko 264f5c91e8 Applied suggestions from review vor 2 Jahren
  Ivan Savenko 49a6d056d9 Changes for BattleInterface classes according to code review: vor 2 Jahren
  Ivan Savenko 7f5e5259c8 Changes to Canvas class according to review: vor 2 Jahren
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes vor 2 Jahren